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Into the Breach mobile developers discuss how Netflix helped port the game

Released as part of Netflix gaming, Into the Breach mobile is one of the best mobile games to launch this year. As the next game from FTL developer Subset Games, this mobile talk is perfectly suited for mobile. But how much work was on the original team’s side and how much was on Netflix?

Netflix’s work on Into the Breach mobile

In an interview with TouchArcade, Subset Games developers Justin Ma and Matthew Davis explained how the game came to mobile. The developers explained that most of the work was done by them, just like with FTL mobile, but in some cases Netflix helped.

“We did the transfer ourselves, but they got us started,” Ma told the outlet. However, Netflix’s support came in areas that are very important to the streaming service’s goals of creating a global gaming audience.

Ma explained that Netflix’s primary support was “localization”. This is the act of translating a game and making it playable in a wide variety of languages. In the new release, Into the Breach mobile supports as many as 17 languages, from Chinese to Arabic.

Into the Breach mobile language selection
The mobile port supports many languages.

Netflix was also integral to the game’s flawless running across devices. Into the Breach mobile works flawlessly on a wide variety of Android phones. As it turns out, Netflix’s test support was an important factor in that process.

Read more: Netflix mobile games are played by only 1% of subscribers

Small screens are the biggest problem

During development, Into the Breach mobile had to solve a large number of problems. Chief among these was moving the game to small screen devices like most smartphones. In order to play on mobile, the user interface had to work on devices from a tablet to a smartphone.

“In the breach” was already better prepared to deal with different resolutions [than FTL]’ said Mom. That said, a lot of the user interface and interactions had to be rethought due to touch input and the lack of screen real estate. In some cases, we had to sacrifice making all the information visible at all times by using collapsible UI elements or simply cutting back on unnecessary information, it also took a lot of thought to make sure all the buttons were big enough for touch controls.”

To create the best possible experience, every UI window had to be redone for the perfect touch experience. While a straight port with touch controls may have been satisfying, this process made for the best version of the game.

Simply put, this intense transfer process has resulted in one of the most perfect ports we’ve seen on mobile. Yes, the need for a Netflix account is frustrating, but a monthly subscription is worth it to experience this masterpiece.

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